The future of wellness technology
Games, apps, and experiences that train the nervous system through biofeedback.
Built for homes. Scaled for schools. Designed for healthcare.
"What if the most powerful technology in the world wasn't built to capture attention — but to regulate it?"
The PNEUOMA Platform
A complete ecosystem of experiences designed around one mission: training the human nervous system to find balance.
Immersive experiences where breath, touch, and sound become the controller. Play that heals.
3 live · 12+ in development →Daily regulation tools, breathing guides, biofeedback dashboards, and progress tracking.
Coming 2025 →Structured 2-minute to 20-minute regulation sessions for specific moments and needs.
Morning · Transition · Sleep · Crisis →Co-regulation experiences. Parent-child. Classroom. Therapy groups. Heal together.
Coming 2025 →Build on PNEUOMA. Integrate biofeedback regulation into any application or device.
Developer program openingBreath sensors, wearables, and dedicated devices. The future of biofeedback gaming.
R&D PhaseEnterprise Solutions
The first games actually allowed in classrooms
Prescribable regulation therapy
Population-scale wellness infrastructure
For Every Stage of Life
Colorful, gentle experiences that teach emotional regulation through metaphor and play. No reading required. Voice and touch controls. Parent co-play modes available.
More complex systems that reward mastery. Narrative-driven experiences that help tweens understand and name their internal states. Private progress tracking.
Performance-focused tools for students and athletes. Stress inoculation before tests. Pre-competition centering. Social anxiety preparation. No childish aesthetics.
Sophisticated biofeedback systems for stress recovery, burnout prevention, and peak performance. Minimal UI. Maximum impact. Data-driven progress.
Accessible experiences designed for cognitive health, fall prevention through balance training, and social connection. Large text, simple controls, meaningful outcomes.
Purpose-Driven Design
Reduce anxiety, lower stress, find peace
8 experiencesSharpen attention, reduce distraction
5 experiencesActivate, uplift, prepare for action
4 experiencesWind down, release, prepare for rest
6 experiencesShift states, change contexts, reset
7 experiencesCo-regulate, bond, attune with others
3 experiencesTry Now
The Field of Still Water
Navigate a glowing dreamscape where your breath controls everything. Calm breathing opens paths, steadies bridges, and befriends light creatures.
Play NowSound-based regulation
Grow a garden of sound. Hum to plant seeds, breathe to nurture growth, find harmony to unlock new species.
Play NowTouch-based calm
Gentle creatures respond to your touch. Slow movements attract, fast movements scatter. Learn the rhythm of patience.
Play NowRhythm-based focus
Sync your breath to the rhythm. A musical biofeedback experience that trains heart rate variability through play.
Play NowEvidence-Based
PNEUOMA experiences are built on decades of research in polyvagal theory, biofeedback therapy, and game-based learning. Every mechanic is designed to activate the parasympathetic nervous system.
*Pilot study data. Formal clinical trials in progress.
We're actively seeking research partnerships with universities, healthcare systems, and school districts to build the evidence base for regulation technology.
Research Partnership
We're building the infrastructure for human regulation.
Join us as a pilot school, research partner, healthcare provider, or investor.
10+ games live. School pilot programs. Clinical partnerships. Mobile apps.
100+ schools. Healthcare integration. Developer API. First hardware.
District-wide deployments. Government contracts. International expansion.
Regulation technology as standard. Every school. Every clinic. Every home.