Software
Purpose-built digital platforms that simplify operations, organize information, and help organizations work more effectively.
See softwareIndependent technology company
Building what comes next.
PNEUOMA develops intelligent software, artificial intelligence, interactive experiences, and human-centered systems that solve real-world challenges and expand what's possible.
Capabilities
Purpose-built digital platforms that simplify operations, organize information, and help organizations work more effectively.
See softwareIntelligent applications that transform information into actionable insights, automate complex workflows, and support better decisions.
Discuss a projectInteractive experiences spanning entertainment, competition, education, and human performance.
Explore gamesHuman-centered technologies exploring breathing, biofeedback, and interactive approaches to self-regulation.
Open Classroom SyncProducts
Each product below uses a screen captured from the product itself.
A shared classroom regulation experience that allows teachers to guide breathing activities while students participate together through connected devices.
For teachers and classes.
Open Classroom Sync
An interactive pitch-matching experience that helps students and music learners practice listening, singing, and musical scales.
For students, teachers, and music learners. Play it in the browser.
Play Solfège
An audio-reactive visual production tool for creating music-driven content for short-form video and digital platforms.
For independent artists and short-form creators.
Explore Visualizer
An integrated workspace for student behavior documentation, intervention tracking, case management, and school administrative workflows.
For deans of students, school administrators, and authorized educational staff.
Explore Dean OSPublic sign-in screen shown. Application workspace requires authorized access.
Solutions
Technology for classrooms and school operations.
Student support, classroom regulation, administrative workflows, intervention management, and interactive educational experiences. Dean OS, ISS, Classroom Sync, and regulation games.
Explore education solutionsIntelligent technology for organizational challenges.
Custom enterprise software, private AI and knowledge systems, workflow automation, and industry-specific applications. This is a project inquiry, not a list of completed deployments.
Discuss a projectService pages: Enterprise AI, private LLM, legal AI, custom software, workflow automation.
Tools for digital creativity and interactive production.
Campaigne Visualizer, Game Studios, and the Create tools on this site support creative workflows, games, and interactive development.
Explore creative technologyAccessible technology for everyday experiences.
Interactive games, mobile applications, rituals, and other experiences people can open directly.
Explore experiencesResearch & Labs
Labs are interactive modules. They explore waves, bubbles, tissue optics, acoustics, and somatic patterns. They are not a clinical study and not a certification.
Enter LabsRecord
PNEUOMA is founded by Camryn Jackson.
Classroom Sync ran in Mrs. Gill’s kindergarten at Pattengill Elementary, Lansing, Michigan, from May 4 to May 21. The teacher later led routines without the founder in the room.
PNEUOMA+ is $9.99 a month. Family is $14.99 a month. Free play on the games is limited to three sessions a day.
Regulation games, rituals, Classroom Sync, and Labs are on this domain. Dean OS, Capture, ISS, Visualizer, Capital Engine, Pilot Engine, and Game Studios are their own sites.
“Absolutely helps, very effective. I’ll keep doing it daily during transitions.”
Partners
Choose the path that matches the work. The form emails the inquiry to PNEUOMA. It confirms success only after that email is accepted.
Company
To create intelligent, human-centered technologies that improve how people learn, work, perform, connect, and experience the world.
Founder — PNEUOMA
Camryn Jackson is a technology entrepreneur, software developer, creative producer, and former education leader. A University of Michigan alumnus, he founded PNEUOMA to develop intelligent software, interactive experiences, and human-centered technologies.
His work spans education technology, artificial intelligence, digital applications, game development, and emerging regulation systems, combining firsthand operational experience with multidisciplinary engineering and creative production.